Commands and Permissions

The plugin provides a few commands that can be used by your players.

Commands

Parameters inside <> are required, unlike parameters in [] which are optional.

/stacker give <player-name> <item> <stack-type> <stack-size>

Give a stacked spawner/spawn-egg/barrel to a player.

Parameters

player-name: The name of the player to give the item to.

item: The type of item to give to the player. Can be spawner, egg or barrel.

stack-type: The type of spawner, egg or a barrel to give to the player. If the item is spawner or egg, the stack-type should be an entity-type. If the item is a barrel, the stack-type should be a block-type.

stack-size: The stack-amount of the item.

Permission

The permission to use the command is wildstacker.give

/stacker info

Shows information about a spawner you're looking at.

Permission

The permission to use the command is wildstacker.info

/stacker inspect <player-name> [amount]

Give an inspect tool to a player. The inspect tool is used to get more information about a stacked entity or spawner.

Parameters

player-name: The name of the player to give the inspect tool.

amount: The amount of inspect tools to give to the player.

Permission

The permission to use the command is wildstacker.inspect.give

/stacker kill [radius=?] [type=?] [spawn=?] [config<true/false>]

Kill all the stacked mobs in the server.

Parameters

radius: The radius from player to kill entities.

type: The type of entities to kill.

spawn: The spawn-cause of the entities to kill.

config: Whether to respect kill limits from config or not.

Make sure you use the config parameter in caution.

Permission

The permission to use the command is wildstacker.kill

/stacker reload

Reload the settings and the language files.

Permission

The permission to use the command is wildstacker.reload

/stacker save

Save cached data to disk.

Permission

The permission to use the command is wildstacker.save

/stacker settings

Open the in-game config file editor.

Permission

The permission to use the command is wildstacker.settings

/stacker simulate <player-name> [amount]

Give a simulate tool to a player. The simulate tool is used to check if two entities can stack together.

Parameters

player-name: The name of the player to give the simulate-tool to.

amount: The amount of simulate-tools to give to the player.

Permission

The permission to use the command is wildstacker.simulate.give

/stacker stats

See all the cached data statistics of WildStacker.

Permission

The permission to use the command is wildstacker.stats

/stacker test

Test the status of the stacking thread. If a stacking-thread is no longer active, this command will wake it up.

Permission

The permission to use the command is wildstacker.test

Permissions

wildstacker.*

Gives access to all the commands of the plugin.

This gives access to reload the plugin and save command!

wildstacker.silktouch

Gives access to mine spawners and get them dropped with silk-touch.

Players must have this permission otherwise they will not get the dropped spawner after mining it with a silktouch pickaxe.

wildstacker.nosilkdrop

Gives access to mine spawners and get them dropped without silk-touch.

If you have drop-without-silk enabled in the config, players must have this permission otherwise they will not get the dropped spawner.

wildstacker.place.*

Gives access to place all spawner types.

This permission will only work if you enabled placement-permission in the config.

wildstacker.place.<entity-type>

Gives access to place a specific spawner type.

This permission will only work if you enabled placement-permission in the config.

wildstacker.nextplace

Gives access to place spawners next to others.

Players will only be able to place spawners next to each other if next-spawner-place is enabled in the config or they have this permission.

wildstacker.charge.bypass

Gives the ability to bypass charging when placing or breaking spawners.

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