The KillsMissions jar handles tracking of mobs killing in islands. Using this jar, you can give players missions that they need to kill mobs. The mission checks when an entity is killed, and track data accordingly.
Required Sections
required-entities
List of entities that are required to complete the mission.
Example for usage of this section can be found below.
Section Type
Configuration Section
Example
# The mission file to usemission-file:KillsMissions# Whether the mission should be given when completing all requirements.auto-reward:true# Should block counts of players get reset when completing the mission?reset-after-finish:true# Rewards given when completing the mission.rewards:commands: - 'eco give %player% 1000' - 'is admin msg %player% &e&lSlayer | &7Successfully finished the mission Slayer I!' - 'is admin msg %player% &e&lSlayer | &7Your sword hasnt seen blood yet... Kill more mobs!' - 'is admin msg %player% &e&lSlayer | &7&oFor more information about the next mission, checkout /is missions'# List of all required blocks must be gathered in order to complete the mission.required-entities:'1':types: - 'SKELETON' - 'CREEPER' - 'ZOMBIE' - 'SPIDER'amount:5# Icons used in the menus.icons:not-completed:type:PAPERname:'&aSlayer I'lore: - '&7Kill 5 hostile mobs.' - '' - '&6Required Kills:' - '&8 - &7x5 Skeletons/Creepers/Zombies/Spiders' - '' - '&6Rewards:' - '&8 - &7$1,000' - '' - '&6Hostiles Killed: &7{1}/5' - '&6Progress: &7{0}%' - '&c&l ✘ &7Not Completed'can-complete:type:PAPERname:'&aSlayer I'lore: - '&7Kill 5 hostile mobs.' - '' - '&6Required Kills:' - '&8 - &7x5 Skeletons/Creepers/Zombies/Spiders' - '' - '&6Rewards:' - '&8 - &7$1,000' - '' - '&6Hostiles Killed: &75/5' - '&6Progress: &7100%' - '&a&l ✔ &7Click to redeem your reward.'enchants:DURABILITY:1flags: - HIDE_ENCHANTScompleted:type:MAPname:'&aSlayer I'lore: - '&7Kill 5 hostile mobs.' - '' - '&6Rewards:' - '&8 - &7$1,000' - '' - '&6Hostiles Killed: &75/5' - '&6Progress: &7100%' - '&a&l ✔ &7Already Claimed.'