CraftingMissions
Required Sections
craftings
Section Type
Example
# The mission file to use
mission-file: CraftingMissions
# Whether the mission should be given when completing all requirements.
auto-reward: true
# Rewards given when completing the mission.
rewards:
commands:
- 'eco give %player% 1000'
- 'is admin msg %player% &e&lCrafter | &7Successfully finished the mission Crafter I!'
- 'is admin msg %player% &e&lCrafter | &7Now that you are familiar with recipes, lets go advanced.'
- 'is admin msg %player% &e&lCrafter | &7&oFor more information about the next mission, checkout /is missions'
# List of all required blocks must be gathered in order to complete the mission.
craftings:
'1':
type: 'GOLD_BLOCK'
amount: 1
# Icons used in the menus.
icons:
not-completed:
type: PAPER
name: '&aCrafter I'
lore:
- '&7Craft x1 Gold Block'
- ''
- '&6Required Craftings:'
- '&8 - &7x1 Gold Block'
- ''
- '&6Rewards:'
- '&8 - &7$1,000'
- ''
- '&6Gold Block Crafted: &7{value_gold_block}/1'
- '&6Progress: &7{0}%'
- '&c&l ✘ &7Not Completed'
can-complete:
type: PAPER
name: '&aCrafter I'
lore:
- '&7Craft x1 Gold Block'
- ''
- '&6Required Craftings:'
- '&8 - &7x1 Gold Block'
- ''
- '&6Rewards:'
- '&8 - &7$1,000'
- ''
- '&6Gold Block Crafted: &71/1'
- '&6Progress: &7100%'
- '&a&l ✔ &7Click to redeem your reward.'
enchants:
DURABILITY: 1
flags:
- HIDE_ENCHANTS
completed:
type: MAP
name: '&aCrafter I'
lore:
- '&7Craft x1 Gold Block'
- ''
- '&6Rewards:'
- '&8 - &7$1,000'
- ''
- '&6Gold Block Crafted: &71/1'
- '&6Progress: &7100%'
- '&a&l ✔ &7Already Claimed.'Last updated