The FishingMissions jar handles tracking of fishing in islands. Using this jar, you can give players missions that they need to fish. The mission checks when items or fish are caught using a fishing rod, and track data accordingly.
Required Sections
required-caughts
List of items or fish that are required to complete the mission.
Example for usage of this section can be found below.
Section Type
Configuration Section
Example
# The mission file to usemission-file:FishingMissions# Whether the mission should be given when completing all requirements.auto-reward:true# Should block counts of players get reset when completing the mission?reset-after-finish:true# Rewards given when completing the mission.rewards:commands: - 'eco give %player% 2500' - 'is admin msg %player% &e&lFisherman | &7Successfully finished the mission Fisherman I!' - 'is admin msg %player% &e&lFisherman | &7I heard you can find other items as well...' - 'is admin msg %player% &e&lFisherman | &7&oFor more information about the next mission, checkout /is missions'# List of all required blocks must be gathered in order to complete the mission.required-caughts:'1':types: - 'RAW_FISH'amount:5# Icons used in the menus.icons:not-completed:type:PAPERname:'&aFisherman I'lore: - '&7Let''s make a fish soup.' - '&7Catch 5 fish.' - '' - '&6Required Caughts:' - '&8 - &7x5 Fish' - '' - '&6Rewards:' - '&8 - &7$2,500' - '' - '&6Fish Caught: &7{1}/5' - '&6Progress: &7{0}%' - '&c&l ✘ &7Not Completed'can-complete:type:PAPERname:'&aFisherman I'lore: - '&7Let''s make a fish soup.' - '&7Catch 5 fish.' - '' - '&6Required Caughts:' - '&8 - &7x5 Fish' - '' - '&6Rewards:' - '&8 - &7$2,500' - '' - '&6Fish Caught: &75/5' - '&6Progress: &7100%' - '&a&l ✔ &7Click to redeem your reward.'enchants:DURABILITY:1flags: - HIDE_ENCHANTScompleted:type:MAPname:'&aFisherman I'lore: - '&7Let''s make a fish soup.' - '&7Catch 5 fish.' - '' - '&6Rewards:' - '&8 - &7$2,500' - '' - '&6Fish Caught: &75/5' - '&6Progress: &7100%' - '&a&l ✔ &7Already Claimed.'