For the complete documentation index, see llms.txt. This page is also available as Markdown.

Missions Menu

Here you'll find how to make your own missions menu from scratch.

General Sections

First, give your menu a custom name by adding a title (string) section. After that, you may configure other general options of your menu: previous-menu (boolean) to enable opening of previous menu when closing the menu; type (string) to set the inventory-type of the menu; open-sound (sound) for setting a custom sound when opening the menu.

You may find a list of valid inventory-types on this link.

Pattern Section

Let's work on the pattern section. The pattern section is the area where you can configure the layout of your menu. It is a list of strings that each char in them represents a different item that will be displayed in your menu. The pattern list should contain a list of 1 to 6 lines that each will have 9 chars - spaces are not counted as chars. If you have two same chars in different slots, then the items in these slots will be identical. Configuring how items will look like is not done here, but in the items section.

Category Buttons

The missions menu displays the mission categories of the server. The slot of each category button is not set in this menu - it is determined by the slot field of the category in the config.yml file, under the missions-categories section. Clicking a category button opens the missions category menu for that category.

The items you configure in this menu are used as the visuals for the slots - place an item in the same slot as a category to give that category a custom look.

Items Section

That's the place where you configure your items. You can find a tutorial on how to properly configure an item here.

Sounds Section

In this section you can configure custom sounds that will be played when players click the items in the menu. You can find a tutorial on how to properly configure sounds here.

Commands Section

In this section you can configure custom commands that will be executed when players click the items in the menu. You can find a tutorial on how to properly configure commands here.

Permissions Section

In this section you can configure required-permissions for your items that players must have before they can click an item. You can find a tutorial on how to properly configure permissions here.

This is the default missions menu, which includes most of the technics and features stated in this tutorial.

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