Control Panel Menu
Here you'll find how to make your own control panel menu from scratch.
General Sections
First, give your menu a custom name by adding a title (string) section. After that, you may configure other general options of your menu: previous-menu (boolean) to enable opening of previous menu when closing the menu; type (string) to set the inventory-type of the menu; open-sound (sound) for setting a custom sound when opening the menu.
Pattern Section
Let's work on the pattern section. The pattern section is the area where you can configure the layout of your menu. It is a list of strings that each char in them represents a different item that will be displayed in your menu. The pattern list should contain a list of 1 to 6 lines that each will have 9 chars - spaces are not counted as chars. If you have two same chars in different slots, then the items in these slots will be identical. Configuring how items will look like is not done here, but in the items section.
Control-Panel Related Sections
The control-panel menu is the main island panel, and it has special buttons that open other menus directly. Simply set them as a custom char from your pattern in order to make that item a custom button.
Items Section
That's the place where you configure your items. You can find a tutorial on how to properly configure an item here.
Sounds Section
In this section you can configure custom sounds that will be played when players click the items in the menu. You can find a tutorial on how to properly configure sounds here.
Commands Section
In this section you can configure custom commands that will be executed when players click the items in the menu. You can find a tutorial on how to properly configure commands here.
Permissions Section
In this section you can configure required-permissions for your items that players must have before they can click an item. You can find a tutorial on how to properly configure permissions here.
Menu Example
This is the default control-panel menu, which includes most of the technics and features stated in this tutorial.
Last updated